May 30, 2005, 10:21 AM // 10:21
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#1
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Banned
Join Date: May 2005
Location: East Texas
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A Compliment For GW Instead of a Complaint
Yeah, people dislike certain things, like the pvp issues and the henchie brain dead-ness.
Me, I have one thing that totally makes me feel happy about this game:
Archers are like Legolas in the movies, they never run out of arrows
Anyone else?
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May 30, 2005, 10:26 AM // 10:26
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#2
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Banned
Join Date: Feb 2005
Location: In a box with a Keyboard. (cst)
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The monk dance is exactly how I told them it should be.
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May 30, 2005, 10:27 AM // 10:27
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#3
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Wilds Pathfinder
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Yeah, I could go on for a long time, but Im pretty lazy so I wont.
A few things though: This is an entirely enjoyable game, with VERY few flaws/bugs. Amazing release, I have never seen such a smooth release. Exceptional balance between pve and pvp. Fabulous content, brilliant story line. Superior graphics and wonderful game play. Really, I could go on...sound, A+...trying to stop...uniqueness unreal! Ahh! stop!
Just imagine, this is only the begining... I think to all the other mmo type games, and when you look at where they were at release, and where they end up down the road--well its always amazing. This game has the most potential of any game I have EVER seen.
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May 30, 2005, 10:30 AM // 10:30
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#4
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Banned
Join Date: May 2005
Location: East Texas
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Quote:
Originally Posted by FluidFox
The monk dance is exactly how I told them it should be.
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Your avatar reminds me of Sting in Dune
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May 30, 2005, 10:32 AM // 10:32
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#5
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Banned
Join Date: May 2005
Location: East Texas
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Quote:
Originally Posted by Aaaaagh
Yeah, I could go on for a long time, but Im pretty lazy so I wont.
A few things though: This is an entirely enjoyable game, with VERY few flaws/bugs. Amazing release, I have never seen such a smooth release. Exceptional balance between pve and pvp. Fabulous content, brilliant story line. Superior graphics and wonderful game play. Really, I could go on...sound, A+...trying to stop...uniqueness unreal! Ahh! stop!
Just imagine, this is only the begining... I think to all the other mmo type games, and when you look at where they were at release, and where they end up down the road--well its always amazing. This game has the most potential of any game I have EVER seen.
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And something else I noticed, and I hope it becomes a trend, Arena Net making the game fee-free seems to be spreading. There is a large ad in this months pcgamer for Anarchy Online now being freely playable online. I hope that this move by Arena Net will really impact the industry enough to make some of the competition take notice. If a-net can be a startup, despite it's team's b-net history, and do this, so can sony, blizzard, etc. The question, laced with time is, will they?
I hope so. I was rather in love with WOW but I refuse to pay late-movie rental rates to run around and be ganked all day.
A-net has started a trend I think
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May 30, 2005, 10:38 AM // 10:38
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#6
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Ascalonian Squire
Join Date: May 2005
Profession: W/N
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Actually Anarchy Online is only free until January next year,it is more like a promotion.
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May 30, 2005, 10:49 AM // 10:49
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#8
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Banned
Join Date: May 2005
Location: East Texas
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Oh so it's not some attempt to follow tracks then?
Hmm.
Well crap. Oh well. GW still have my admiration and infinite arrows
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May 30, 2005, 11:05 AM // 11:05
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#9
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Banned
Join Date: May 2005
Guild: Clan Five Nineteen
Profession: N/
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Quote:
Originally Posted by Ordas
just a last attempt to populate a dying world. The graphics on that game are SOOO old. its painful to look @ after games like GW.
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AO has to be the worst coded engine ever.
In an instance in GW, my frames are fairly good for a real low end PC. In a full town, sure it's fps lagged to hell cause of the 100+ people but it still looks great.
AO, a town with very few people gets me the same fps a full town in GW gives me, and thats with all of AO's settings turned on the lowest....
When I get better graphics and frame rates on a game many years newer...
Plus the product placement in AO is just stupid. I really liked walking into a town area and seeing a sign for Verzion DSL service
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May 30, 2005, 01:01 PM // 13:01
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#10
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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6 people holding HoH. That's beautiful.
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May 30, 2005, 01:05 PM // 13:05
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#11
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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I love the environments... I was walking through the jungle for the first time and I remarked to my party-mates, that it was one of the most beautiful places I had seen... the reply I got was "yeah, great graphics..."
I was... I don't know... disappointed... it's like watching a great sci-fi and having somebody tell you it's not real. Of course it's not real, no shit it's not real. But for the duration of time that I spend playing the game, it is real, because that's my character walking through this world...
You gonna watch the waves at the beach and remark, great physics? no... beautiful waves...
This game has beautiful places to visit, and even the places that aren't beautiful (a lot of Old-Ascalon) are still majestic and awe-inspiring.
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May 30, 2005, 01:48 PM // 13:48
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#12
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Wilds Pathfinder
Join Date: May 2005
Location: Florida
Guild: Zero Tolerance
Profession: W/Mo
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Quote:
Originally Posted by Wesley Wyndam-Pryce
AO has to be the worst coded engine ever.
In an instance in GW, my frames are fairly good for a real low end PC. In a full town, sure it's fps lagged to hell cause of the 100+ people but it still looks great.
AO, a town with very few people gets me the same fps a full town in GW gives me, and thats with all of AO's settings turned on the lowest....
When I get better graphics and frame rates on a game many years newer...
Plus the product placement in AO is just stupid. I really liked walking into a town area and seeing a sign for Verzion DSL service
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AO is also a mmorpg that was developed many years before Guild Wars. They were also the first mmorpg with truely instanced maps (And completely dynamic maps!)
As for what I find good about Guild Wars?
Female Characters.
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May 30, 2005, 02:12 PM // 14:12
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#13
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Site Contributor
Join Date: Mar 2005
Location: Herts, UK
Guild: One Hitter Quitters [QQ]
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There's no grind whatsoever, and Gaile is Community Relations manager.
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May 30, 2005, 02:19 PM // 14:19
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#14
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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What drew me to this game was the graphics - it's the best graphics in any present game, on any platform; it beats HalfLife2, Far Cry and Doom3 IMO - but what's kept me is the gameplay. It's a good game.
I'm not really in to MMORPGs but there's few good single-player rpg's for PC nowadays, so I started looking at the MMORPG scene. Some I could scratch immediately because their content didn't interest me, but some seemed interesting.
I briefly tried A Tale In The Desert, and was bored to tears. It's vaguely interesting to make bricks and farm crops for a while, but basically ATITD is an egypt-themed graphical chatroom. With hardly any people in it.
I looked at World of Warcraft and decided I *hated* the low-spec cutesy console graphics. It may possibly be a good game but the ugly graphics kill it for me. It's like what Jules says in Pulp Fiction: rats may taste like pumpkin pie, but i'm not gonna eat the filthy motherf-----s.
I sortof liked the graphics of Everquest 2, so I tried it, and found that it was, well, bland. It wasn't truly bad, it was just dull quests for no particular reason with a lot of people just standing around all over the place. I'm also not into socializing, and EQ2 forces grouping to do anything.
Then I saw screenshots of GW and knew I had to have it.
I consider it $50 well spent.
The game is definitely a lot less buggy than Everquest2, the devs respond to problems quickly, the community is as far as I've encountered no worse than that in Everquest2 or your average FPS, and the quests and content if anything better than Everquest2.
PS: the _warrior_ dance is exactly as it should be.
Last edited by Numa Pompilius; May 30, 2005 at 02:21 PM // 14:21..
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May 30, 2005, 02:35 PM // 14:35
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#15
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Frost Gate Guardian
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Quote:
Originally Posted by Numa Pompilius
What drew me to this game was the graphics - it's the best graphics in any present game, on any platform; it beats HalfLife2, Far Cry and Doom3 IMO - but what's kept me is the gameplay. It's a good game.
I'm not really in to MMORPGs but there's few good single-player rpg's for PC nowadays, so I started looking at the MMORPG scene. Some I could scratch immediately because their content didn't interest me, but some seemed interesting.
I briefly tried A Tale In The Desert, and was bored to tears. It's vaguely interesting to make bricks and farm crops for a while, but basically ATITD is an egypt-themed graphical chatroom. With hardly any people in it.
I looked at World of Warcraft and decided I *hated* the low-spec cutesy console graphics. It may possibly be a good game but the ugly graphics kill it for me. It's like what Jules says in Pulp Fiction: rats may taste like pumpkin pie, but i'm not gonna eat the filthy motherf-----s.
I sortof liked the graphics of Everquest 2, so I tried it, and found that it was, well, bland. It wasn't truly bad, it was just dull quests for no particular reason with a lot of people just standing around all over the place. I'm also not into socializing, and EQ2 forces grouping to do anything.
Then I saw screenshots of GW and knew I had to have it.
I consider it $50 well spent.
The game is definitely a lot less buggy than Everquest2, the devs respond to problems quickly, the community is as far as I've encountered no worse than that in Everquest2 or your average FPS, and the quests and content if anything better than Everquest2.
PS: the _warrior_ dance is exactly as it should be.
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Well said, for me as well. I don't care for WoW's aesthetics, which I've stated before.
I'm simply loving this game. Last night, had a party for memorial day (yeah, day early due to professionals and lives), but I had 5 guys crammed into my little studio gawking at GW for 1/2 an hour. One of them just recently bought it, but hasn't played much. Trying to explain the depth, the learning curve, the gentle purposeful game design that guides you over the learning curve.... what can I say? Great stuff.
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May 30, 2005, 02:42 PM // 14:42
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#16
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Lion's Arch Merchant
Join Date: May 2005
Location: Somewhere, U.S.A.
Guild: Gold Pheonix
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Your right, theres FARRRR to much complaining goin on, but there will, unfortunatly, always be complainers. It's like the saying:
"You can satisify some of the people some of the time, or all of the people some of the time but you can't satisfy all of the people all of the time."
Its in the nature of human beings I suppose. Anywho, great job a.net. Classes are well made and thought out along with thier skills, and unlike in so many other games, theres little to no balance issues. I raise my glass to you!
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May 30, 2005, 05:55 PM // 17:55
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#17
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Ascalonian Squire
Join Date: May 2005
Profession: W/Mo
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Instant-speed travelling gives me a tingly feeling in my spine. Seriously, why don't more MMO's incorporate this instead of that air travel crap?
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May 30, 2005, 06:03 PM // 18:03
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#18
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Pre-Searing Cadet
Join Date: May 2005
Location: Belgium
Guild: Durance of Fate
Profession: W/E
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The game is awesome in general, the henchies AI could be alot better but im not making a fuzz about it. Actually their streaming technology is what stands out for me like the weekly updates, we don't have to wait for months for another patch, they can fix things and stream it to us. So in the end you can expect that they will fix all those bugs, but i can understand it takes some time.
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May 30, 2005, 06:14 PM // 18:14
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#19
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Frost Gate Guardian
Join Date: May 2005
Guild: Pirates of BBQ Bay
Profession: Mo/Me
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Overall, I like pretty much everything about the game. I have some improvement suggestions, which I will post sometime - I dont consider them required, but would be nice.
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